Launched in 1997, Final Fantasy VII was a landmark sport of its period, making waves throughout its personal collection, style, and your entire medium. Over time, followers turned that love into hopes for a remake or some sort of revisitation. These hopes appeared to bear fruit in 2015, when Sq. Enix revealed at E3 {that a} remake was taking place! After the preliminary pleasure, followers waited…
…And saved ready for years, questioning the place it was as veteran developer Tetsuya Nomura labored on different tasks like Last Fantasy XV and Kingdom Hearts III. After trailer after trailer and an excellent demo, Last Fantasy VII Remake lastly launched on April 10, 2020 for PlayStation 4, the primary of a multi-game saga. It was a title that got here at simply the appropriate time: the PS4’s large two first-party video games, The Final of Us Half II and Ghost of Tsushima, weren’t due till the summer time, and the then-early COVID-19 pandemic made staying at house to play video video games a legitimate exercise. Add onto that the curiosity in seeing how Nomura and different alums from the unique sport would re-develop the title that helped make (and in some instances, fully outline) their careers within the business, and it’s no surprise it was a critcal and industrial darling.
The time period “remake” carries a powerful unfavorable connotation within the movie house, however in video games, it’s barely extra sophisticated. Ports and remasters have been part of the medium since endlessly, and everybody is aware of what that entails. A remake is one other matter completely and varies from sport to sport. When the first two Halo games had been remade, gamers may toggle between its unique graphics or a contemporary model on the push of a button, and each got here with suplemental materials that helped arrange future titles. Capcom’s Resident Evil remakes function modernized gameplay and up to date plot parts, whereas the Useless Area remake’s greatest change was giving a voice to Isaac Clarke, who didn’t converse till the second sport.
Last Fantasy VII Remake each is and isn’t what its title suggests. Beneath the pores and skin of the unique VII is the DNA of then-recent Last Fantasy video games Nomura contributed to in some trend. From Last Fantasy XV, the remake takes real-time fight, permitting gamers to freely change between three occasion members—sometimes lowering the scale to only one or two characters—whereas hearkening again to the unique VII’s turn-based nature by slowing down time so gamers can queue up particular assaults or take potions. Structurally, it borrows from the XIII trilogy, which was derided for taking gamers down a linear path. Remake is equally easy more often than not: its two hub areas are large, however not that large, and you’ll solely do particular actions like soar or enter particular areas when prompted. Such linearity was famous on the time, however that was almost drowned out by how good the fight felt and older gamers’ affection for taking part in via a prettied up model of Midgar on fashionable {hardware}.
By far, Remake’s greatest adjustments got here to its narrative. At first, it was small issues like introducing fundamental baddie Sephiroth a lot sooner than within the unique sport, or fleshing out supporting forged members Jessie and Biggs. Over time, these tweaks prolonged to the introduction of wholly new characters like Roche or beefing up the unique’s early part in Midgar into its personal starting, center, and finish to assist justify the transformation into what’s seemingly a trilogy. To cite Austin Walker throughout Waypoint’s podcast on Remake, a number of conversations within the unique sport had been successfully become boss fights or minigames for its modern-day incarnation, which may really feel like padding in its worst moments. (2024’s Last Fantasy Rebirth is very responsible of this, given its many minigames and expansive open-world areas.)
Oh proper, there’s additionally one other large story change: Last Fantasy VII Remake is about the legacy of Final Fantasy VII. It continuously teases the participant with characters or occasions diverging from the supply materials, leading to ominous ghosts referred to as Whispers working to place issues again on monitor. Normally, this quantities to saving or killing somebody that didn’t die the place they had been meant to, occasiaonally sticking round to verify the job’s completed earlier than vanishing once more. For characters within the learn about how this all shakes out, like Aerith and Sephiroth, the Whispers can be utilized to their very own ends. In these beings exists the potential to inform the unique story and maintain all the pieces as is or break off into new, uncharted territory. Perhaps a number of the similar floor is tread, however the endpoint might be completely different for VII’s forged, who all develop into more and more conscious they’re being manipulated to 1 diploma or one other.

With a lot of the unique sport’s expertise on the helm, it might have been inevitable that Remake would straight discover the significance of its personal supply materials. Nonetheless, the way in which it does this makes all of the distinction, since this complete enterprise from Nomura and Sq. Enix contains bringing in elements or parts from spinoffs like Disaster Core, plus the function movie Advent Children. Its whole scope is without delay thrilling and doubtlessly exhausting, relying on how issues conclude within the unannounced third installment. 2024’s Last Fantasy VII Rebirth had it each methods, leaving gamers uncertain simply how a lot would actually change when it paradoxically recreated Aerith’s dying and gave some she could stay on in one other timeline solely seen to the ever-traumatized Cloud. (Plus, his work husband Zack, who died previous to the unique occasions of VII, is alive in Rebirth, briefly teaming up with Cloud in opposition to Sephiroth earlier than he returns to his personal alternate timeline.)
What’s the Last Fantasy VII remake saga? The reply is, seemingly, one thing for everybody: a method for longtime followers to relive the unique because it’s concurrently increasing, tweaking, or in dialog with elements of that earlier product. Newcomers get to play a collection of slick action-RPGs that might information them to different Last Fantasy video games, and even only a easy remaster of the unique. (Like EA with Useless Area, Sq. Enix fortunately doesn’t need these remakes to wholly erase the OG Last Fantasy VII.) The builders are treating it as a technique to replicate on one of many greatest video games of their careers, and for the characters? We’ll have to attend for every time Half 3 involves discover out.
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